« Voyager, Season 1 Deep Space Nine, Season 3 »

Voyager, Season 2

Tags: Science fiction Star Trek

Number / Name Why I liked it
120 / 2:1
The 37's
Our crew meets the 20th century.
Being offered a new home, instead of the long journey home.
The family sticks together.
121 / 2:2
Initiations
Indians.
Rite of manhood.
Death or dishonor.
There are no 2nd chances in battle.
Crossing the cultural boundary successfully.
Good!
117 / 2:3
Projections
All alone on the ship.
The doctor out of sickbay. Playing hero.
Fake is real, real is fake... Complicated!
118 / 2:4
Elogium
Relationships. Children? And it's almost the only theme.
The ultimate "she wants children, he..."
122 / 2:5
Non sequitur
Alternate universe.
Our crew, if they never left home.
119 / 2:6
Twisted
Places - change places. Fun with space.
Powerless.
About to die - what to do. E.g. seek company.
Communication.
123 / 2:7
Parturitions
A love triangle. Trying to be professional at the same time.
124 / 2:8
Persistence of vision
Greater freedom of movement.
Stress.
Hallucinations.
Facing a loved one.
125 / 2:9
Tattoo
Indians. And, "super indians".
Learning compassion.
History repeating itself.
Understanding ones roots.
126 / 2:10
Cold fire
The thrilling possibility of a shortcut.
An actor from "Alien nation"!
Telepathy. Tele-a-lot-of-things.
Do I stay or do I go?
Discipline.
Arrogance. Superiority.
Exploring potential.
127 / 2:11
Maneuvers
A traitor.
Ex-lovers meeting again.
Not following orders. Facing the consequences.
128 / 2:12
Resistance
The captain and her "father".
Military government.
Insanity.
129 / 2:13
Prototype
A robot. Dying, but saved. Wanting to procreate. Wanting a weapon.
Killed by ones own creation. Frankenstein.
P.D.
The rights of artificial lifeforms.
131 / 2:14
Alliances
Give up principles? To save lives? No!
Negotiations.
Treat people like animals, and they will act as animals.
Learning from mistakes. Or maybe not.
Talking about peace, thinking about violence.
132 / 2:15
Threshold
The journey home might suddenly be much shorter.
Why is the pilot of a new kind of flight so special - not the engineer?
An extraordinary experience.
A crewmember, dying, dead, reviving, changing. (Nice touch with the pulsating head.)
An off screen fight - rare.
Evolution. Development.
Children!
133 / 2:16
Meld
A mystery.
Not feeling anything. Psychotic?
Death penalty. The right punishment.
Annoying cook - nice surprise.
Gambling.
Exchanging mind characteristics. The violent one controlled and vice versa. The unemotional one - feeling! The good one evil. The protector now a killer.
The attraction of violence.
A very interesting victim. The pupil becoming the teacher.
Very good!
134 / 2:17
Dreadnought
Trust and loyalty broken. Guilt.
Who's smarter, the program or the programmer?
Willing to die to save others.
130 / 2:18
Death wish
The right to die. The right to choose.
Challenge. Development. Facing the unknown. Versus boredom.
Asylum.
The individual threatens the society.
Forcing life on people.
136 / 2:19
Lifesigns
Miracolous recovery.
Seeing oneself from the outside.
AI, falling in love.
Low selfworth.
Survive, or live?
135 / 2:20
Investigations
Investigative journalism.
A crewmember leaving.
Different secrets, for different reasons.
Spies.
137 / 2:21
Deadlock
A birth.
Death and destruction.
Alternate realities. Communication between them.
A sacrifice. By whom?
138 / 2:22
Innocence
Relating to children.
Diplomacy. Getting to know each other. Breaking a taboo.
Planning death for children?
Life running backwards.
139 / 2:23
The thaw
Artificial hibernation. Conscious for years in an artificial environment.
Fear.
Phantasies fighting to survive.
Hostages.
A death, shown in a fascinating graphical way.
140 / 2:24
Tuvix
2 persons fused into 1. Losing 2 persons, gaining a 3rd. Is it okay to kill that 3rd person to get the 2 back?
A lose/lose situation.
Touching. Very good.
141 / 2:25
Resolutions
The 1st and 2nd in command forced to leave the ship. So, a new captain.
Hope or acceptance?
Going primitive.
A romance.
142 / 2:26
Basics, part I
A child, in danger. The father wanting to help, maybe. Accepting the child, as it wasn't a choice?
An insane criminal, healed. Wanting to give something back.
Losing the ship, being left on a planet.

Created: 23 October, 2003 - Last changed: 6 December, 2005 - Comments (0)