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Next generation, Season 7
Tags: Science fiction Star Trek
Number / Name | Why I liked it |
253 / 7:1
Descent, part II |
A good one turning evil.
In the absence of leadership, anybody can step in as the next leader. |
254 / 7:2
Liaisons |
Researching "certain concepts": love, pleasure and antagonism. Secretly, and to the extreme.
Shapechangers. |
255 / 7:3
Interface |
Seeing and moving through a mashine.
Mother missing - stubbornly presumed alive. Saying goodbye to the dead. |
256 / 7:4
Gambit, part I |
The captain dies. And the no. 1 goes missing. The android in command.
Our crew as mercenaries. |
257 / 7:5
Gambit, part II |
A new no. 1.
Combining the chain of command with friendship. Isolationatism. To kill with a thought. The ultimate defense? Oh, I like this! And a humorous end too. Quite good. |
258 / 7:6
Phantasms | A dream. A nightmate. |
259 / 7:7
Dark page |
Telepathy.
A new, difficult language. An old neurosis re-surfacing. Grief. I am touched. Visiting the subconscious. A long dead father. And a sister! Forgiveness. |
260 / 7:8
Attached |
Unity at home before trying unity in a larger setting.
Telepathy. (Again?) Suddenly! Paranoia. (Excuse me, "security".) Hint at a love for years - and then finally show it. Choose love? |
261 / 7:9
Force of nature |
Cats.
Speed limits! Because of pollution. Forced to destroy (and selfdestruct), in order to save. |
262 / 7:10
Inheritance |
The android has a mother. (In more than one sense.) Telling embarrassing baby stories!
Having children, who might not survive. Ignorance is bliss? |
263 / 7:11
Parallels |
2 of the crew becoming stepbrother and sister. Or even married!
Alternate universes, gradually changing. Disorientation. The crew in general changing status. Humor. "285,000 hails" indeed. Perfect. |
264 / 7:12
The Pegasus |
Running into a former captain. Having to lie to the present captain.
Should orders just be obeyed? We change as we get older. Passing through solid matter - like a ghost. Taking responsibility. Actually quite good! |
265 / 7:13
Homeward |
A foster brother. A sister in law! And a niece or nephew!
The P.D. |
266 / 7:14
Sub rosa |
A (dead) grandmother. And her young lover - inherited!
Scots. Women discussing men. A ghost. |
267 / 7:15
Lower decks |
For once, seeing the decisions from the outside, not knowing everything.
Seeking promotion. The 2 parallel poker games. If unfair, then protest. Secrets. From friends. Losing a crewmember. Actually rather good. |
268 / 7:16
Thine own self |
Amnesia. The android forgets his nature. And dies!
Education. Evaluation. Science. The empirical method. New & strange = dangerous. It is exciting to command. |
269 / 7:17
Masks | The android with multiple personalities: a whole mythology. |
270 / 7:18
Eye of the beholder |
A jumper - a suicide.
Reliving somebody else's life - and death. An affair between crewmembers. |
271 / 7:19
Genesis |
The crew as animals.
The children are the future! |
272 / 7:20
Journey's end |
Forcibly moving groups of people.
Prophecy. Vision. Identity crisis. The right to make our own choices. |
273 / 7:21
Firstborn |
Children, and expectations of parents.
Tradition, heritage. Time travel. Regrets. Is it weak to opt for peace? |
274 / 7:22
Bloodlines | A surprise son! Making a first connection. |
275 / 7:23
Emergence |
Surreal. A metaphor. Symbols.
The ship gains intelligence. And procreates. |
276 / 7:24
Preemptive strike |
Continuing to fight, after the peace treaty.
Infiltration. Spying. Cross, and double cross. A new father. |
747 / 7:25
All good things... |
Time travel.
What happens to the crew in the future - except, now they know. Developing romances. A 3D space battle - how unusual. |
Created: 9 June, 2003 - Last changed: 6 December, 2005 - Comments (0)