Number / Name
|
Why I liked it
|
169 / 4:1
Scorpion, part II
|
Going against direct orders.
Collective mind and individuality.
Liberating a "prisoner". Gaining a new crrewmember.
A fight. Friendship.
|
170 / 4:2
The gift
|
An unwilling refugee. No right to choose.
Psychokinetics. Development. Mind over matter. Mind without matter.
A crewmember leaving.
A long step closer to home.
|
172 / 4:3
Day of honor
|
Are traditions dead and stupid, or is there a point to them?
Prejudice.
Worst day of my life.
Stranded in the middle of nowhere.
Facing death. Admitting love.
Sharing/giving replaces taking.
|
171 / 4:4
Nemesis
|
War. Brainwashed into being a good soldier, hating the enemy. Hate.
A language, subtly different.
|
173 / 4:5
Revulsion
|
Romance. Falling in love.
The doctor finds a soul mate.
Fear of germs. Of anything biological. Or hate?
Superiority. Insanity.
|
174 / 4:6
The raven
|
Relaxation. Imagination.
Flashbacks. To the childhood home. Regaining lost memories.
Everything was going so well, when suddenly...
|
175 / 4:7
Scientific method
|
Adolescent love.
Stress.
A strange epidemic.
Invisibility.
A spy.
Human guinea pigs. Is it worth it?
Rather dead then not free.
Really good.
|
176 / 4:8
Year of hell
|
Fun with time: changing the past.
Precision. Perfection.
Heavy damage to the ship.
The family stays together.
A blind crewmember.
|
177 / 4:9
Year of hell, part II
|
Obsession.
Genocide.
Accidentally killing a spouse.
Facing death.
It's easy to destroy, and hard to create/preserve.
|
178 / 4:10
Random thoughts
|
Telepathy.
Violence, even violent thoughts, illegal. Curing violence, removing the violent thoughts. Can't be done.
Make something illegal, and a black market appears.
A murder investigation.
Exploration.
|
179 / 4:11
Concerning flight
|
Stealing.
Leonardo da Vinci in "America": high tech. Needing to understand.
The pupil surpassing the master.
Low tech saving the day. It is fascinating to fly.
|
180 / 4:12
Mortal coil
|
A dead crewmember. Revived.
Religious crisis.
Talking a suicide down.
|
182 / 4:13
Waking moments
|
Dreams. Nightmares. Some can't wake up. Lucid dreaming. A fight, fought in dreams. A communal dream.
Reality.
|
181 / 4:14
Message in a bottle
|
A way to "write home"? To get home for some!
A prototype ship. With neat abilities.
Improvisation.
Meeting the supposedly improved replacement.
Humor.
Polite, obediant ... or not.
|
183 / 4:15
Hunters
|
Mail home? A way home? News from home. Some of it bad.
Estranged father. A new, better family.
Hunting humans for sport.
|
184 / 4:16
Prey
|
Compassion. Not killing the enemy, when it can be avoided.
Letting a dangerous hunter go after a dangerous enemy.
No sacrifices.
Refusing to obey orders.
Individuality.
|
185 / 4:17
Retrospect
|
Repressed memory. Psychotherapy. Violated. But - is the memory true?
Falsely accused? Ruined.
Guilt. Learning from our mistakes.
|
186-187 / 4:18-19
The killing game
|
If our crew were in WW2.
A ship of peace and exploration now studying the art of hunting and killing.
A hunting species needing to change, or they will die.
If our crew were Klingon.
If a man mistakes a friend for an enemy.
|
188 / 4:20
Vis à vis
|
Career crisis. Love crisis.
A sort of possession. Everybody acting irresponsibly.
"Parking". Cute.
|
189 / 4:21
The omega directive
|
Secrecy.
Dangerous science. Suppress it?
Striving for perfection.
Not doing it alone.
Something higher than P.D.!
Being a good boss.
Religion.
|
190 / 4:22
Unforgettable
|
Amnesia.
Romance. Rekindled. Is it a given that the same 2 people will fall in love under all
circumstances?
A society nobedy can leave. And secret.
The right to choose.
Fascinating.
|
191 / 4:23
Living witness
|
How accurate is history? A museum. What if accuracy is inconvenient? Does it matter?
Inequality.
Skipping years. Rip van Winkle.
Accused of war crimes.
What stays big, even after centuries?
If the crew was evil.
Great!
|
192 / 4:24
Demon
|
Energy crisis. Low lights. Cramped space.
Impersonators. Without knowing it. Clones.
Life becoming aware.
|
193 / 4:25
One
|
Facing people, learning social skills.
Facing isolation. Hallucinating. Paranoia.
Hibernation.
Good!
|
194 / 4:26
Hope and fear
|
Unlocking hidden information.
A shortcut home?
Intuition.
The "child" breaking away from the "parent".
Linguistic genius.
Getting a new family, fearing meeting it.
Revenge will fail.
|